YETI: Youth Education Tundra Initiative
- Brought the wilderness and wildlife of Alaska to tablets in classrooms
- Sculpted intricately detailed animals and optimized assets for mobile devices
- Built environment compressing vast landscapes into condensed game loop
- Awarded Best Serious Game at 2015 Joint Conference on Serious Games
Slot Car Island
- Project sponsored by Electronic Arts to create an intuitive racing game for families
- Final product sold to EA, intended for release on their connected TV service
- Created vibrant art and animations, appealing to children and facilitating simple but engaging interactions
Building Virtual Worlds
- Collaborated with artists, programmers, and sound designers in the design and construction of five video game worlds, each completed in less than three weeks
- Qualified for all 3D and 2D art roles and specialized in character art and animation
- Confronted complicated design challenges on Occulus Rift and Kinect platforms
- Maintained aggressive pace to produce high quality assets on short schedules
Delinquent Fuse
- Independently created a 3D animated short, responsible for all phases of production
- Modeled, rigged, and textured all characters, props, and setpieces